I am an Interaction Designer, storyteller and recent graduate from Emily Carr University of Art and Design in Vancouver, British Columbia.
Born and raised in Guatemala City.
My vision as a designer is to unlock and allow participation for all individuals through innovative ideas and experiences.
My work aims to be inclusive, human-centered, innovative and fun!
My work is driven by the idea that a good design is rooted by questioning the "why" in order to create something that is reaching the right audience for the right purpose to accomplish the right task.
Quadra is an interactive online game that aims to reinforce the knowledge of what consent and personal boundaries are.